“…Rivalry has influenced sport fan perceptions and behaviors in many ways, including consuming favorite and rival games (Havard, Shapiro, and Ridinger, 2016;Mahony and Moorman, 1999;Wann et al, 2016, paying price premiums to attend live contests (Sanford and Scott, 2016), consuming favorite team merchandise (Havard, Eddy, and Ryan, 2016), and perceiving rivalry games to be more violent than nonrivalry games (Raney and Kinally, 2009). Further, researchers have asserted that variables such as competition realignment Ryan, 2013, 2017) and success of the favorite team (Havard, Reams, and Gray, 2013) can in turn influence rivalry. Rivalry can present both positive and negative outcomes to group members, 7 and as such, researchers have called 5 For example, Captain America has been used to illustrate patriotism to the United States (Phillips, 2013), Superman has been used to indicate right from wrong (Clanton, 2017), and characters such as Batman and Loki have been used to illustrate that characters, and through them, humans, do not easily fit into one category (Boscaljon, 2013;Thomas, 2013).…”