Perceptually Motivated Spatial Audio Scene Description and Rendering for 6-DoF Immersive Music Experiences
Jean-Marc Jot,
Thibaut Carpentier,
Olivier Warusfel
Abstract:In recorded, live, virtual-or augmented-reality immersive musical experiences, the audio presentation may not be prescribed by the geometrical and physical model of a room or acoustic enclosure (as may often be expected, for instance, in architectural acoustic design and in video games or virtual reality). In previous work, a generic spatial audio rendering engine and interface were proposed, compatible with both physically-and perceptually-based representations of interactive audio scenes navigable at playbac… Show more
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