Abstract:Primary vertex reconstruction is crucial to estimate the beam profile in collision experiments. We study the principle of an iterative process, called the Kalman filter method, and apply it to primary vertex reconstruction at BESIII. A Newton procedure to find the zero point of the distance function's gradient is used for primary vertex finding in 3-dimensional space. Results are obtained based on raw data at BESIII.
Monte Carlo tuning for the BES time-of-flight system * ZHANG Xiao-Jie() 1) SUN Sheng-Sen( ) 2) DENG Zi-Yan( ) LIU Yong( ) LIU Huai-Min( ) WANG Yi-Fang( )
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