Prospects for Applying Neural Networks for Procedural Generation of Game Content in Esports
Sergey Sergeev,
Alisa Mikryukova
Abstract:This article provides an overview of research and practices on using neural network technologies in the field of procedural content generation for esports games. The authors explore the history, current approaches to using artificial neural networks in creating game elements, including levels, characters and scenarios, with the aim of enhancing the gaming experience and increasing the uniqueness of the virtual game world. The article covers various aspects of using neural network methods, such as generative mo… Show more
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