2021 IEEE Conference on Games (CoG) 2021
DOI: 10.1109/cog52621.2021.9619046
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Psychometric Mapping of Audio Features to Perceived Physical Characteristics of Virtual Objects

Abstract: Physically-based sound synthesis can simulate virtual sound sources whose audio features reflect the physical characteristics of corresponding objects displayed in a virtual environment, allowing for real-time generation of content without relying on pre-existing audio samples. This, however, requires efficient control strategies for sound synthesis models that, depending on the nature of the sounding objects, require to be mapped to varying physical characteristics displayed through visual information. In thi… Show more

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