2022
DOI: 10.1016/j.displa.2022.102164
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Real-time interactive visualization of large networks on a tiled display system

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Cited by 2 publications
(2 citation statements)
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References 36 publications
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“…Brinkmann et al 14 proposed a GPU implementation of the ForceAtlas2 algorithm, which later has been extended for on multiple GPUs in a tiled display environment. 15 Linsenmaier 16 accelerated the Brinkmann et al algorithm implementation 15 to a speedup of three to six times by using an optimized version of the Barnes Hut algorithm. In addition, network algorithms have been ported to the GPU.…”
Section: Related Workmentioning
confidence: 99%
“…Brinkmann et al 14 proposed a GPU implementation of the ForceAtlas2 algorithm, which later has been extended for on multiple GPUs in a tiled display environment. 15 Linsenmaier 16 accelerated the Brinkmann et al algorithm implementation 15 to a speedup of three to six times by using an optimized version of the Barnes Hut algorithm. In addition, network algorithms have been ported to the GPU.…”
Section: Related Workmentioning
confidence: 99%
“…Another recent approach for visualizing large real-world (social) network data on a high-resolution tiled display system was introduced on a tiled display system consisting of multiple screens [15]. The high resolution tiled display approach used GPUs to ensure an interactive setting with real-time visualization.…”
Section: Many Visualization Tools Have Been Introduced In Recent Yearsmentioning
confidence: 99%