2024
DOI: 10.1111/cgf.15013
|View full text |Cite
|
Sign up to set email alerts
|

Real‐Time Neural Materials using Block‐Compressed Features

C. Weinreich,
L. De Oliveira,
A. Houdard
et al.

Abstract: Neural materials typically consist of a collection of neural features along with a decoder network. The main challenge in integrating such models in real‐time rendering pipelines lies in the large size required to store their features in GPU memory and the complexity of evaluating the network efficiently. We present a neural material model whose features and decoder are specifically designed to be used in real‐time rendering pipelines. Our framework leverages hardware‐based block compression (BC) texture forma… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 36 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?