“…Klevjer (2005) points out that there is very little research that would generalize on the typical characteristics of game categories in comparison to each other. A look at recent textual and empirical research on video game genres confirms this assertion: The bulk of the studies concentrate on analyzing a single genre (e.g., Black, 2012;Carter, Gibbs, & Harrop, 2014;Chess, 2014;Gillespie & Crouse, 2012;Goetz, 2012;Hitchens, Patrickson, & Young, 2014;Lennon, 2010;MacCallum-Stewart, 2010;Paavilainen, Hamari, Stenros, & Kinnunen, 2013;Patterson, 2014;Thin, Hansen, & McEachen, 2011). Therefore, this body of work has not so far taken on the task of finding ways to assign genre to a large corpus of games but has concentrated on analyzing games typical to each genre more or less in isolation.…”