2012 IEEE Fourth International Conference on Digital Game and Intelligent Toy Enhanced Learning 2012
DOI: 10.1109/digitel.2012.66
|View full text |Cite
|
Sign up to set email alerts
|

Robust Design for Game-Based Instruction Using Interactive Whiteboards

Abstract: This study discusses the influence of game-based instruction combined with interactive whiteboards on learning effectiveness. Using Taguchi methods, we select the best teaching method combination to provide a reference for teachers in the future. The participants of this study were 25 third grade students; the subject taught during the experiment was Science and Technology. Interactive whiteboards (IWBs) were integrated into the teaching platform, and the experimental game-based instruction was applied for 12 … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2015
2015
2022
2022

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
references
References 7 publications
0
0
0
Order By: Relevance