2006
DOI: 10.1007/978-3-540-89454-4_5
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Say Anything: A Massively Collaborative Open Domain Story Writing Companion

Abstract: Abstract.Interactive storytelling is an interesting cross-disciplinary area that has importance in research as well as entertainment. In this paper we explore a new area of interactive storytelling that blurs the line between traditional interactive fiction and collaborative writing. We present a system where the user and computer take turns in writing sentences of a fictional narrative. Sentences contributed by the computer are selected from a collection of millions of stories extracted from Internet weblogs.… Show more

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Cited by 53 publications
(30 citation statements)
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“…Although Swanson & Gordon [16] showed that even a simple technique like the one described in the previous section can be quite effective, many of its problems should be readily apparent. The first thing to notice is a limitation of the IR mechanism itself.…”
Section: Rerankingmentioning
confidence: 99%
See 4 more Smart Citations
“…Although Swanson & Gordon [16] showed that even a simple technique like the one described in the previous section can be quite effective, many of its problems should be readily apparent. The first thing to notice is a limitation of the IR mechanism itself.…”
Section: Rerankingmentioning
confidence: 99%
“…The style of game-play and system architecture described in this paper follows the Say Anything system developed by Swanson & Gordon [16]. Similar to their system, our system is a textual, turn-based game in which a human participant and a computer agent alternate writing sentences of a developing narrative.…”
Section: System Architecturementioning
confidence: 99%
See 3 more Smart Citations