2019
DOI: 10.1002/oca.2544
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Ship differential game approach for multiple players: Stackelberg security games

Abstract: Casting the problem as a pursuit-evasion behavior in continuous time, this paper addresses a class of multiplayer ship differential Stackelberg security game. We are concerned with the conditions under which the defenders can capture the attackers. We represent the Stackelberg game as a Nash game for relaxing the interpretation of the noncooperative solution and the equilibrium selection problem. The weights of the players for the Nash solution are determined by their role in the Stackelberg game. The defender… Show more

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Cited by 5 publications
(2 citation statements)
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“…In differential games, each player is considered as an agent aiming to find the optimal control strategy to minimize its own performance index while accomplishing the required task. [16][17][18][19][20] However, the complete information about the whole system is directly available to all players in traditional multiplayer differential games. In other words, each player has easy access to information about the state of other players.…”
Section: Overview Of the Literaturementioning
confidence: 99%
See 1 more Smart Citation
“…In differential games, each player is considered as an agent aiming to find the optimal control strategy to minimize its own performance index while accomplishing the required task. [16][17][18][19][20] However, the complete information about the whole system is directly available to all players in traditional multiplayer differential games. In other words, each player has easy access to information about the state of other players.…”
Section: Overview Of the Literaturementioning
confidence: 99%
“…Recently, multiplayer differential games have provided references for optimal control of noncooperative MASs. In differential games, each player is considered as an agent aiming to find the optimal control strategy to minimize its own performance index while accomplishing the required task 16–20 . However, the complete information about the whole system is directly available to all players in traditional multiplayer differential games.…”
Section: Introductionmentioning
confidence: 99%