2021
DOI: 10.1016/j.entcom.2021.100421
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Software architecture for digital game mechanics: A systematic literature review

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Cited by 19 publications
(32 citation statements)
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“…For that, instead of proposing a software reuse approach through engines and frameworks, we believe that knowledge reuse is more effective, since it contemplates the uniqueness of each game, both in terms of gameplay and creative process. Results from one of our previous studies support this approach since it showed that "[game development] researchers favor reduced development complexity, but often tailor their solutions to specific games or genres", concluding that "a valuable avenue for future research in the field is the generalization of architectural solutions around specific types of mechanics" (Mizutani et al, 2021). This approach includes, for instance, researching design patterns (Gamma et al, 1995) and architectural patterns (Buschman et al, 1996, pages 1-8).…”
Section: 4 Knowledge Reusementioning
confidence: 88%
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“…For that, instead of proposing a software reuse approach through engines and frameworks, we believe that knowledge reuse is more effective, since it contemplates the uniqueness of each game, both in terms of gameplay and creative process. Results from one of our previous studies support this approach since it showed that "[game development] researchers favor reduced development complexity, but often tailor their solutions to specific games or genres", concluding that "a valuable avenue for future research in the field is the generalization of architectural solutions around specific types of mechanics" (Mizutani et al, 2021). This approach includes, for instance, researching design patterns (Gamma et al, 1995) and architectural patterns (Buschman et al, 1996, pages 1-8).…”
Section: 4 Knowledge Reusementioning
confidence: 88%
“…In other words, instead of progressing straight forward and leaving iteration to the last two ProSA-RA steps, we developed a variation of the process where iteration considers all steps. This methodology was described and published in some of our previous work as a novel approach to using ProSA-RA in reference architecture research (Mizutani andKon, 2019, 2020). We believe that being open to new knowledge input -even on later steps of this systematic process -prevents the design from becoming too rigid and naive.…”
Section: Iterative Variationmentioning
confidence: 99%
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