2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications 2011
DOI: 10.1109/ds-rt.2011.37
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Some Implications of Eye Gaze Behavior and Perception for the Design of Immersive Telecommunication Systems

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Cited by 8 publications
(6 citation statements)
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“…9b, we use (23) to compute . (23) In the third state when as in Fig. 8c, (24) is used to calculate (24) …”
Section: Egt On the X-axismentioning
confidence: 99%
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“…9b, we use (23) to compute . (23) In the third state when as in Fig. 8c, (24) is used to calculate (24) …”
Section: Egt On the X-axismentioning
confidence: 99%
“…In recent years, considerable attention has been given to EGT due to its potential applications in fields such as HCI [1][2][3][4] and human cognitive studies (HCS) [5][6][7][8][9][10]. Tremendous efforts have been devoted to nonintrusive [11][12][13][14][15][16][17][18][19][20] as well as intrusive EGT techniques [21][22][23] in order to develop more accurate, faster, and easier-to-use systems. Nonintrusive methods have been much preferred over its intrusive counterpart due to the potential comfort when performing EGT.…”
Section: Introductionmentioning
confidence: 99%
“…;Emmorey, Korpics and Petronio, 2009;Marschack, Spencer, Durkin, Borgna, Convertino, Machmer, Kronenberger and Trani, 2015). In HCI too, finding technological means of capturing spatiality has often been of concern (see Rae, Steptoe and Roberts, 2011;Schmitt, Gunkel, Cesar and Hughes, 2013). Both these fields of inquiry, however, consider visual communication rather than visualities.…”
Section: Figure 8: Hanna Tries To Get Erik and Louisa's Attention By mentioning
confidence: 99%
“…HCI has also recently renewed its focus on the importance of eye contact without relating VMC to face-to-face communication. Eye-gaze direction is in this case portrayed by the eyes of the avatar (Rae, Steptoe, & Roberts, 2011).…”
Section: Approaches To Visuality: Anthropology Hci and The Humanitiesmentioning
confidence: 99%
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