“…Focusing on the synchrony of embodied rhythms in human interaction and communication, we developed an interactive CG character called "InterActor" that generates pupil responses which are closely related to human affect as well as communicative actions and movements such as nodding and body movements based on the burst-pause of utterance (Sejima et al, 2016). In addition, we carried out the communication experiment, and demonstrated that not only body Sejima, Maeda, Sato and Watanabe, Journal of Advanced Mechanical Design, Systems, and Manufacturing, Vol.14, No.6 (2020) movements but also the pupil responses were effective for enhancing affective conveyance and empathy by being synchronized with the timing of response (Sejima et al, 2016). Therefore, it is expected that an active video communication wherein talkers can deepen embodied interaction is provided by visualization of the pupil response.…”