2023
DOI: 10.3837/tiis.2023.07.003
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Study on 2D Sprite *3.Generation Using the Impersonator Network

Abstract: This study presents a method for capturing photographs of users as input and converting them into 2D character animation sprites using a generative adversarial network-based artificial intelligence network. Traditionally, 2D character animations have been created by manually creating an entire sequence of sprite images, which incurs high development costs. To address this issue, this study proposes a technique that combines motion videos and sample 2D images. In the 2D sprite generation process that uses the p… Show more

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