2009
DOI: 10.1007/978-3-642-00219-9_3
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Succinct Greedy Graph Drawing in the Hyperbolic Plane

Abstract: Abstract. We describe an efficient method for drawing any n-vertex simple graph G in the hyperbolic plane. Our algorithm produces greedy drawings, which support greedy geometric routing, so that a message M between any pair of vertices may be routed geometrically, simply by having each vertex that receives M pass it along to any neighbor that is closer in the hyperbolic metric to the message's eventual destination. More importantly, for networking applications, our algorithm produces succinct drawings, in that… Show more

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Cited by 43 publications
(41 citation statements)
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“…Namely, Eppstein and Goodrich [7] proved that every graph has a greedy drawing in the hyperbolic plane in which the vertex coordinates can be represented by O(log n) bits; Goodrich and Strash [10] proved that every triconnected planar graph has a greedy drawing in the Euclidean plane in which the vertex coordinates can be represented by O(log n) bits; Angelini et al [1] proved that there exist trees requiring exponential area in any greedy drawing (that is, there exist trees that, in any greedy drawing in the Euclidean plane, require a polynomial number of bits to represent the Cartesian coordinates of the vertices).…”
Section: Problem 1 What Are the Area Requirements Of Greedy Drawings mentioning
confidence: 99%
“…Namely, Eppstein and Goodrich [7] proved that every graph has a greedy drawing in the hyperbolic plane in which the vertex coordinates can be represented by O(log n) bits; Goodrich and Strash [10] proved that every triconnected planar graph has a greedy drawing in the Euclidean plane in which the vertex coordinates can be represented by O(log n) bits; Angelini et al [1] proved that there exist trees requiring exponential area in any greedy drawing (that is, there exist trees that, in any greedy drawing in the Euclidean plane, require a polynomial number of bits to represent the Cartesian coordinates of the vertices).…”
Section: Problem 1 What Are the Area Requirements Of Greedy Drawings mentioning
confidence: 99%
“…Many theoretical results on greedy embeddings (including those presented here) require the bit complexity of representing the greedy embedding to exceed the bit complexity of describing the adjacency matrix of the graph. In [4], Eppstein and Goodrich are able to support greedy routing (in hyperbolic space), but substantially improve the bit-complexity of representing the virtual coordinates used by the algorithm. Additionally, Goorich and Strash [7] presented variants of some embeddings given here, and were able to obtain similar improvements in the case of greedy embeddings into the Euclidean plane.…”
Section: Conjecturementioning
confidence: 99%
“…This completely eliminates the necessity of face routing and of course all the practical issues that come with it. This family of work includes both heuristic algorithms [23], centralized and theoretical constructions for 3-connected planar graphs [2], [9], [11], [15], [19], [21], embedding in high dimensional spaces [12], embeddings in hyperbolic spaces [11], [18], [20], embedding into circular domains (all the holes are circular) [24]. Most of existing work are mainly of theoretical interest.…”
Section: A Prior Work On Routing In Mobile Networkmentioning
confidence: 99%