2018
DOI: 10.3384/diss.diva-152469
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System-Level Design of GPU-Based Embedded Systems

Abstract: Modern embedded systems deploy several hardware accelerators, in a heterogeneous manner, to deliver high-performance computing. Among such devices, graphics processing units (GPUs) have earned a prominent position by virtue of their immense computing power. However, a system design that relies on the sheer throughput of GPUs is often incapable of satisfying the strict power-and time-related constraints faced by the embedded systems. This thesis presents several system-level software techniques to optimize the … Show more

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