2013
DOI: 10.1016/j.cag.2012.10.005
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Teaching a modern graphics pipeline using a shader-based software renderer

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Cited by 6 publications
(1 citation statement)
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“…Section 7.3 provides a brief discussion on how this approach compares with our proposed blueprint. Fink et al [2012] suggest a shader-focussed approach to building progressive assignments in one course. However their assignments involve completing a significant implementation provided to students, whereas most of our assignments are built by students from scratch.…”
Section: Related Workmentioning
confidence: 99%
“…Section 7.3 provides a brief discussion on how this approach compares with our proposed blueprint. Fink et al [2012] suggest a shader-focussed approach to building progressive assignments in one course. However their assignments involve completing a significant implementation provided to students, whereas most of our assignments are built by students from scratch.…”
Section: Related Workmentioning
confidence: 99%