Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference 2022
DOI: 10.1145/3547522.3547717
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Teaching project management in a virtual environment: The Virtual Scrum Simulator (ScrumSim)

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Cited by 1 publication
(4 citation statements)
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“…Although previous works examined the use of virtual reality serious games for learning Scrum [19][20][21][22][23][24], as well as the use of LEGO Serious Play for this same purpose [35,[37][38][39][40][41][42], to the knowledge of the authors this is the first work that performed a comparison between these two game-based learning approaches. Therefore, this article makes a novel contribution by providing, for the first time, evidence on the learning effectiveness of virtual reality serious games compared to LEGO Serious Play.…”
Section: Discussionmentioning
confidence: 99%
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“…Although previous works examined the use of virtual reality serious games for learning Scrum [19][20][21][22][23][24], as well as the use of LEGO Serious Play for this same purpose [35,[37][38][39][40][41][42], to the knowledge of the authors this is the first work that performed a comparison between these two game-based learning approaches. Therefore, this article makes a novel contribution by providing, for the first time, evidence on the learning effectiveness of virtual reality serious games compared to LEGO Serious Play.…”
Section: Discussionmentioning
confidence: 99%
“…In addition to ScrumVR, other virtual reality serious games aimed to teach the Scrum framework have been reported in the literature [22][23][24]. In the game presented by Caserman et al [22], the player controls a Scrum Master that must guide their team throughout a Sprint.…”
Section: Related Work 21 Serious Games Based On Virtual Realitymentioning
confidence: 99%
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