The effect of different interfaces during virtual game practice on motor performance of individuals with genetic ataxia: A cross-sectional study
Zodja Graciani,
Íbis Ariana Peña de Moraes,
Camila Aparecida de Oliveira Alberissi
et al.
Abstract:Purpose
Reaching and coordination tasks are widely used in traditional physical rehabilitation programs for individuals with Ataxia. Virtual reality interventions could optimize the motor performance of these individuals; however, the type of virtual interface may influence performance during virtual practice. We aimed to estimate the extent of the effect of different interfaces (webcam and touchscreen) on the motor performance of individuals with various types of genetic ataxia, compared to a control group, d… Show more
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