2019
DOI: 10.1088/1742-6596/1175/1/012253
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The influence of playing 3D fighting games in practicing martial arts

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Cited by 4 publications
(3 citation statements)
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“…Benchmarking is recognised as an essential tool for continuous improvement of quality [17]. Quite often, the benchmarking concept is understood to be an act of imitating or copying.…”
Section: Benchmarking Of Successful Gamesmentioning
confidence: 99%
See 1 more Smart Citation
“…Benchmarking is recognised as an essential tool for continuous improvement of quality [17]. Quite often, the benchmarking concept is understood to be an act of imitating or copying.…”
Section: Benchmarking Of Successful Gamesmentioning
confidence: 99%
“…Quite often, the benchmarking concept is understood to be an act of imitating or copying. But, in reality this proves to be a concept that helps in innovation rather than imitation, as stated by Thompson and Cox [18] cited in Dattakumar [17]. Also, benchmarking is a tool which helps companies to position themselves Krishnamoorthy and D'Lima [19].in the market place.…”
Section: Benchmarking Of Successful Gamesmentioning
confidence: 99%
“…Engaging in martial arts training has been recognized as a sport-based intervention that can contribute to increased well-being [9]. When considering the influence of games in this context, it is worth noting that a study by Jhon [10] has already identified that 3D games have a minor impact on martial arts practice.…”
Section: Introductionmentioning
confidence: 99%