2022
DOI: 10.1109/tvcg.2022.3150507
|View full text |Cite
|
Sign up to set email alerts
|

The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality

Abstract: Fig. 1. Snapshot of crowd motions generated using the one-man-crowd approach. A single user successively embodies each displayed virtual agent in the order indicated by the highlighting colour (from blue to yellow). We studied 3 scenarios that replicated existing experiments from left to right: circular unidirectional flow, bottleneck situation, inflow behaviour (entering a lift).

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
5
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
6
2
1

Relationship

0
9

Authors

Journals

citations
Cited by 14 publications
(5 citation statements)
references
References 56 publications
0
5
0
Order By: Relevance
“…In the area of commercial facilities planning, computer applications provide help not only in the appropriate layout of certain store types, services and community spaces of multi-unit facilities and shopping centers, but also in the optimization of product type placement and internal customer traffic [40] in certain store units. In addition to striving for realistic processes, more sophisticated visualization, development of validation procedures and making them more economical, are some of the most current research processes among the relevant directions of development [41][42] [43]. The use of human mass movement simulations in the built environment not only helps to design a safer environment, but by depicting complex movement processes, it enables optimized and human-centered planning of buildings and cities.…”
Section: The Need and Possibilities Of Monitoring Individual Human Mo...mentioning
confidence: 99%
“…In the area of commercial facilities planning, computer applications provide help not only in the appropriate layout of certain store types, services and community spaces of multi-unit facilities and shopping centers, but also in the optimization of product type placement and internal customer traffic [40] in certain store units. In addition to striving for realistic processes, more sophisticated visualization, development of validation procedures and making them more economical, are some of the most current research processes among the relevant directions of development [41][42] [43]. The use of human mass movement simulations in the built environment not only helps to design a safer environment, but by depicting complex movement processes, it enables optimized and human-centered planning of buildings and cities.…”
Section: The Need and Possibilities Of Monitoring Individual Human Mo...mentioning
confidence: 99%
“…Some of the attempts include combining 360 o video with storytelling [85], using immersivity to present maritime and underwater heritage [86], employing emotions to enhance narrations on CH subjects [87,88], presenting stories that are part of the intangible heritage of a community [89], and simplifying the design of immersive CH presentations [90]. In the same context, other research efforts were focused on the development of virtual guides with an emphasis on realism, emotional sensitivity, and meaningful dialogue [91,92].…”
Section: Sustainabilitymentioning
confidence: 99%
“…To overcome this problem and boost the dataset available, Yin et. al [36] proposed the one-man-crowd paradigm, where a single actor repeatedly added new motions until the entire crowd was recorded. This method thus suggests the potential to gather fullbody motions from an individual actor to form multiple agents that populate the scene.…”
Section: Related Workmentioning
confidence: 99%