2010 Second International Conference on Information Technology and Computer Science 2010
DOI: 10.1109/itcs.2010.55
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The Realization of Flight Simulation System Based on OpenGL

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Cited by 6 publications
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“…Nearby elements (i.e., within ∼3 km of navigable area) were modeled three-dimensionally and in a similar manner to those within the navigable space. However, more distant elements were represented through a "skybox, " which is a cube constructed around a virtual environment equipped with images on the inside panels to serve as background scenery (e.g., Hong-ge, 2010;Hu et al, 2012). Skybox panels were aligned in a manner that panel imagery displayed similar views to what park visitors would see when in various locations within the park (Figure 3).…”
Section: Sidney Spit Geovisualizationmentioning
confidence: 99%
“…Nearby elements (i.e., within ∼3 km of navigable area) were modeled three-dimensionally and in a similar manner to those within the navigable space. However, more distant elements were represented through a "skybox, " which is a cube constructed around a virtual environment equipped with images on the inside panels to serve as background scenery (e.g., Hong-ge, 2010;Hu et al, 2012). Skybox panels were aligned in a manner that panel imagery displayed similar views to what park visitors would see when in various locations within the park (Figure 3).…”
Section: Sidney Spit Geovisualizationmentioning
confidence: 99%