Proceedings of the 2012 Workshop on Domain-Specific Modeling 2012
DOI: 10.1145/2420918.2420923
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The RPG DSL

Abstract: It is typical in the domain of digital games to have many development problems due to its increasing complexity. Those difficulties include: i) little code reuse in order to develop a cross-platform game; and ii) performing game's verification through extensive and expensive tests. This of course results in low productivity in the development (evolution and maintenance) of game solutions.In this paper, we present a domain-specific language (DSL) for a Role-Playing Game (RPG) product lines, which was completely… Show more

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Cited by 11 publications
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