2014
DOI: 10.2174/1874444301406011710
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The Study of 3D Digital Watermarking Algorithm Which is Based on a Set of Complete System of Legendre Orthogonal Function

Abstract: Abstract:As for the Encryption protection of 3D digital model, 3D digital watermark technology is inevitably the preferred plan. However, due to the curved surface property and three-dimension property in 3D model itself, there are no better plans that can effectively defend all kinds of watermark attacks among the numerous 3D digital watermark algorithms so far. Thus in this paper a modified algorithm will be proposed, which uses a set of complete system of Legendre orthogonal function to conduct the transfor… Show more

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Cited by 5 publications
(5 citation statements)
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“…3D watermarking schemes are generally focused on geospatial domain and frequency domain [4][5][6][7][8][9][10][11][12][13][14][15][16][17]. The main concept of watermarking methods in the geospatial domain is to embed the watermark by modifying the value of vertices or geometric features as length, area or topology features while the main concept of watermarking schemes in the frequency domain is to embed the watermark in the spectrum coefficients of DFT, DWT, and DCT of a sequence of vertices or topologies.…”
Section: D Model Watermarkingmentioning
confidence: 99%
“…3D watermarking schemes are generally focused on geospatial domain and frequency domain [4][5][6][7][8][9][10][11][12][13][14][15][16][17]. The main concept of watermarking methods in the geospatial domain is to embed the watermark by modifying the value of vertices or geometric features as length, area or topology features while the main concept of watermarking schemes in the frequency domain is to embed the watermark in the spectrum coefficients of DFT, DWT, and DCT of a sequence of vertices or topologies.…”
Section: D Model Watermarkingmentioning
confidence: 99%
“…The growth in the information field, especially networks such as mobile communication, Internet and digital multimedia applications has introduces new ways of data hiding, which includes steganography and digital watermarking techniques [1].…”
Section: Introductionmentioning
confidence: 99%
“…Ohbuchi developed the first digital watermarking method for 3D models in 1997. 3D model watermarking has been heavily studied since the early 2000s, due to the steady development and widespread use of 3D print technology [1,2]. Digital watermarking technology was created as a useful method for identifying document or digital material origins, authors, owners, distributors, or authorized consumers.…”
Section: Introductionmentioning
confidence: 99%
“…Previously, there have been many watermarking methods proposed for 3D mesh models [4][5][6][7][8][9][10][11][12][13][14]. However, these methods are only useful for the copyright protection of 3D content or visual applications that use 3D content.…”
Section: Introductionmentioning
confidence: 99%