2013
DOI: 10.1007/978-3-319-03161-3_58
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The ToyVision Toolkit for Tangible Games

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Cited by 11 publications
(18 citation statements)
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“…Participants will be introduced to a NIKVision tabletop [3]: an interactive horizontal surface designed to be used by children. Through experiencing a set of existing ToyVision tangible games created for NIKVision (see fig.…”
Section: Studio Proposalmentioning
confidence: 99%
See 1 more Smart Citation
“…Participants will be introduced to a NIKVision tabletop [3]: an interactive horizontal surface designed to be used by children. Through experiencing a set of existing ToyVision tangible games created for NIKVision (see fig.…”
Section: Studio Proposalmentioning
confidence: 99%
“…This studio addresses these issues by presenting ToyVision [3], a software toolkit that lowers the threshold for prototyping both the bits and the atoms of tangible tabletop games. Its goal is to provide a toolset that supports designers in exploring rich, expressive and complete tangible interactions in computer augmented board-games.…”
Section: Introductionmentioning
confidence: 99%
“…ToyVision extends the Reactivision framework, adding a Widget layer of abstraction in order to translate raw tabletop events into playing pieces status straight related to the context of the game [14]. Designers and developers can visually model all passive and active manipulations involved in their game concepts in a Graphic Assistant, and test them immediately in a tabletop device (see Figure 8).…”
Section: The Toyvision Frameworkmentioning
confidence: 99%
“…Some groups work on extending the elements of physical games with electronic components [1]. Other groups research on the creation of tangible games on tabletop devices by using diverse technologies such as RFID [2] and visual fiducials [5].…”
Section: Introductionmentioning
confidence: 99%