Historic cultural artifacts with spatial, temporal, corporeal, and kinetic dimensions (STiCK) are large threedimensional sculptures or structures that are performed by the body, occupy large amounts of physical space, and exist in their best physical form for a short period of time. They usually require a lot of space for storage, performance, and exhibition; are best understood in three-dimensions; are susceptible to decay and damage; and are not properly understood if displayed independent of the body. Using four traditional STiCK artifacts in the Trinidad Carnival as a case study, we illustrate how these artifacts can be displayed and interacted with using parametric computer-aided design, augmented reality, and embodied computer interaction. This work has potential implications for design, heritage, the Trinidad Carnival, and for historians, researchers, designers, and computer scientists.