2021
DOI: 10.1016/j.displa.2021.101987
|View full text |Cite
|
Sign up to set email alerts
|

The visual impact of augmented reality during an assembly task

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
8
0
1

Year Published

2021
2021
2023
2023

Publication Types

Select...
4
3
1

Relationship

0
8

Authors

Journals

citations
Cited by 22 publications
(9 citation statements)
references
References 30 publications
0
8
0
1
Order By: Relevance
“…Despite the applications of stereoscopic augmented reality being extensively explored, the visual aftereffects of using this technology have gained only a little attention so far. Specifically, no considerable changes were found in both convergence and accommodation when analyzing the group's average results before and after performing the near task for 30 minutes based on the instructions displayed in stereoscopic augmented reality 9 . However, acknowledging the individual variations in visual responses led to identifying three different types of changes comparing accommodation behavior before and after using a headset for the same amount of time 10 .…”
Section: Introductionmentioning
confidence: 89%
“…Despite the applications of stereoscopic augmented reality being extensively explored, the visual aftereffects of using this technology have gained only a little attention so far. Specifically, no considerable changes were found in both convergence and accommodation when analyzing the group's average results before and after performing the near task for 30 minutes based on the instructions displayed in stereoscopic augmented reality 9 . However, acknowledging the individual variations in visual responses led to identifying three different types of changes comparing accommodation behavior before and after using a headset for the same amount of time 10 .…”
Section: Introductionmentioning
confidence: 89%
“…This is also due to the strong relationship between mental and physical load and the type of device used. Concerning the workload, it is also interesting to underline that only one recent study (Drouot, Le Bigot, Bolloc'h, Bricard, de Bougrenet & Nourrit, 2021) has focused, specifically, on the impacts on the visual system of operators. Research by Drouot et al (2021) has specifically investigated the visual system and subjective fatigue symptoms (blurred vision, sore/aching eyes, and headache) during working activities.…”
Section: Rq3: What Are the Impacts Of Ar/vr/mr Technologies On The Wo...mentioning
confidence: 99%
“…Concerning the workload, it is also interesting to underline that only one recent study (Drouot, Le Bigot, Bolloc'h, Bricard, de Bougrenet & Nourrit, 2021) has focused, specifically, on the impacts on the visual system of operators. Research by Drouot et al (2021) has specifically investigated the visual system and subjective fatigue symptoms (blurred vision, sore/aching eyes, and headache) during working activities. The sample's large size of papers selected for this study does not allow us to investigate this aspect in depth.…”
Section: Rq3: What Are the Impacts Of Ar/vr/mr Technologies On The Wo...mentioning
confidence: 99%
“…It is understandable that the sensory stimulation changes completely, putting our perceptual system to the test, especially if the rate increases for productivity purposes (Chaplin's version of modern times 5.0) [20]. The display potential of mixed reality content that technology can produce today far exceeds the capacity of our brain to assimilate and analyse it, given that it all passes through only a few mm 2 of retinal epithelial tissue.…”
Section: Augmented Vision-pre-eminence Of Mixed Realitymentioning
confidence: 99%
“…Il ne s'agit point ici de créer un nouveau sens dont l'être humain ne disposerait pas (e.g. doter notre On comprend que la stimulation sensorielle change complètement de nature, mettant notre système perceptif à rude épreuve, en particulier si la cadence augmente à des fins de productivité (version 5.0 des temps modernes de Chaplin) [20]. Le potentiel d'affichage des contenus de réalité mixte que peut produire la technologie aujourd'hui dépasse largement les capacités de notre cerveau à les appréhender et analyser, sachant que tout cela ne transite que par quelques mm 2 de tissu épithélial rétinien.…”
Section: Vision Augmentée -Prééminence De La Réalité Mixteunclassified