We present an implicit boundary particle method with background mesh adaptation. We use a Brinkman penalisation to represent the boundary of the domain and a remeshed particle method to simulate viscous flow with high Reynolds numbers. A penalty term is added to the Navier-Stokes equations to impose the boundary conditions. The boundary conditions are enforced to a specific precision with no need to modify the numerical method or change the grid, achieving diesel engine. The remeshed particle-mesh method coupled with Brinkman penalisation provides a good quality simulation and the results are in agreement with analytical or reference solutions.Many engineering applications require numerical simulations of viscous flows around complex geometries for which the body-fitted grid (BF) method [1], and the immersed boundary (IB) method [2, 3] are the two main approaches.The BF method proposes to generate grids associated with complex bound-5 aries. Consequently, boundary conditions are easily enforced. In order to achieve sufficiently accurate results for flows with high Reynolds numbers, a finer grid for the boundary layer is required. However, generating a good quality fine mesh can be cumbersome, and such meshes lead to substantial computational costs. In moving boundary cases, the simulation setup becomes more complex, 10 expensive as a result of the grid generation process, and the interpolation process of the solution to the new mesh at each computational time step creates projection errors. The BF method can thus be both complex to implement and computationally expensive. Peskin [4] introduced the IB method as a new approach to study the flow 15