Encyclopedia of Computer Graphics and Games 2024
DOI: 10.1007/978-3-031-23161-2_298
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Timed Automata for Video Games and Interaction

Jaime Arias,
Raphaël Marczak,
Myriam Desainte-Catherine

Abstract: Timed Automata is a formalism for modelling and verification of time-critical systems. It has been proven to be a formalism that is well adapted to the expression of the timing constraints appearing in interactive scores and video games because it is a powerful model for describing both the logical ordering of the events in such scenario and also the duration of events and the timing between them.

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