“…Despite the valid concerns surrounding the misuse of deepfakes, there is an emerging discussion of their constructive uses (Lin & Parvataneni, 2021;Mahmud & Sharmin, 2021). For example, deepfakes have been used to recreate celebrity's humanitarian messages in multiple languages (Die, 2019), create interactive art and museum installations (Mihailova, 2021;Wynn et al, 2021), generate hyper-realistic videogame characters of actors or players (Vejay et al, 2022), and change the age of actors in films (Loock, 2021). Importantly, some researchers have recognised the potential in deepfakes to improve our understanding of social perception: Deepfakes offer accessible, realistic, and customisable dynamic face stimuli (Barabanschikov & Marinova, 2021;Dobs et al, 2018;Haut et al, 2021).…”