Proceedings of the 13th International Conference on Evaluation of Novel Approaches to Software Engineering 2018
DOI: 10.5220/0006681402230232
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Tool-assisted Game Scenario Representation Through Flow Charts

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Cited by 4 publications
(2 citation statements)
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“…Traditional game design approaches [9] [10] are often based on software engineering processes -concept, pre-production, prototyping, production, and assessment. According to different authors [11] [12], as there are different kinds of software which need different ways of development, there are also different genres of digital games (adventure, action, sports, simulation) which need different design methods. Design techniques to create an action game are different from that of a puzzle game, and it is hard to cover all game differences in a unique method [15].…”
Section: Game Design Engineeringmentioning
confidence: 99%
“…Traditional game design approaches [9] [10] are often based on software engineering processes -concept, pre-production, prototyping, production, and assessment. According to different authors [11] [12], as there are different kinds of software which need different ways of development, there are also different genres of digital games (adventure, action, sports, simulation) which need different design methods. Design techniques to create an action game are different from that of a puzzle game, and it is hard to cover all game differences in a unique method [15].…”
Section: Game Design Engineeringmentioning
confidence: 99%
“…Coverage of ISO/IEC 12207 software lifecycle process by a simulation-based serious game. S53:Paschali et al (2018). Tool-assisted game scenario representation through flow charts.…”
mentioning
confidence: 99%