2022
DOI: 10.1145/3527619
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Towards Enhancing Virtual Museums by Contextualizing Art through Interactive Visualizations

Abstract: In response to the COVID-19 pandemic, public spaces such as museums and art galleries are experiencing increased demands to offer virtual online access. While current solutions seek to replace or augment a real visit, online tours often suffer from being too passive and lack in-depth interactivity to keep virtual visitors meaningfully engaged with an exhibition. Museums and art galleries seeking to broaden and engage their audience more deeply should offer intriguing experiences that invite the visitor to expl… Show more

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Cited by 20 publications
(6 citation statements)
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“…Students can better examine every square inch of the display space since the media may show the surroundings in a 360 0 view. Additionally, this display encourages students to learn, which increases their enthusiasm for the subject (Aryani et al, 2022;Meinecke et al, 2022). VFT provides numerous advantages over other learning tools.…”
Section: Discussionmentioning
confidence: 99%
“…Students can better examine every square inch of the display space since the media may show the surroundings in a 360 0 view. Additionally, this display encourages students to learn, which increases their enthusiasm for the subject (Aryani et al, 2022;Meinecke et al, 2022). VFT provides numerous advantages over other learning tools.…”
Section: Discussionmentioning
confidence: 99%
“…Traditional art is mostly based on direct observation and assessment of the artwork itself, whereas 3D art evaluation involves both physical and digital forms of art [68]. Research shows that museums could provide virtual presentations to make the evaluation more interactive so that the value of digital art could be better understood [69]. AR and VR technologies could provide immersive experiences that are unique to 3D artwork [70].…”
Section: Evaluation Methods For 3d Artworkmentioning
confidence: 99%
“…However, the recent conjunction of virtual reality with museum practice has transformed the museum context by creating highly immersive and user-centered experiences that often resemble physical museum spaces. Consequently, research on the users' motivation and the levels of engagement, learning, interaction, satisfaction, etc., in these virtual environments constructs a continuously updated core of study for the literature, which requires systematic and thorough study [38][39][40][41][42][43][44].…”
Section: Advanced Visualization Technology For Cultural Experiences 2...mentioning
confidence: 99%