2020
DOI: 10.3390/mti4030049
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Towards Explainable and Sustainable Wow Experiences with Technology

Abstract: Interacting with technology can evoke various positive and negative reactions in users. An outstandingly positive user experience enabled by interactive technology is often referred to as a “wow experience” in design practice and research. Such experiences are considered to be emotional, memorable, and highly desirable. Surprisingly, wow experiences have not received much attention in design research. In this study, we try to gain a more in-depth understanding of how wow experiences are caused. Through an expl… Show more

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Cited by 4 publications
(4 citation statements)
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“…Trainers may be more critical of IVR because they recognize a higher effort required to use it, e.g., because their training concept has to be adapted. However, the initial enthusiasm of users for IVR, especially the "wow effect" after first-time use, should not be overestimated [42]. The majority of respondents assumed a novelty effect of the technology, i.e., that the initial enthusiasm will decrease with use [43,44].…”
Section: Discussionmentioning
confidence: 99%
“…Trainers may be more critical of IVR because they recognize a higher effort required to use it, e.g., because their training concept has to be adapted. However, the initial enthusiasm of users for IVR, especially the "wow effect" after first-time use, should not be overestimated [42]. The majority of respondents assumed a novelty effect of the technology, i.e., that the initial enthusiasm will decrease with use [43,44].…”
Section: Discussionmentioning
confidence: 99%
“…Hendrik identified that memories can have a positive impact on user experience and that designers should facilitate the interaction between the product and the user [43]. Furthermore, other sources were collected and summarized [44][45][46][47][48][49], and factors with similar meanings were combined and organized, as shown in Table 1. The product is designed in an interesting and unusual way.…”
Section: Positive User Experiencementioning
confidence: 99%
“…The product is designed in an interesting and unusual way. I Sources: A. Desmet [37]; B. Hassenzahl [38]; C. Kang [39]; D. Michael [40]; E. Pirker and Bernhaupt [41]; F. Hendrik N. J [43]; G. Schulze [44]; H. Sahar et al [45]; I. Andreas [46]; J. Hoyng [47]; K. Sheldon [48]; L. Manuel [49].…”
Section: Positive User Experiencementioning
confidence: 99%
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