2021
DOI: 10.1109/access.2021.3073806
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URLLC for 5G and Beyond: Requirements, Enabling Incumbent Technologies and Network Intelligence

Abstract: The tactile internet (TI) is believed to be the prospective advancement of the internet of things (IoT), comprising human-to-machine and machine-to-machine communication. TI focuses on enabling realtime interactive techniques with a portfolio of engineering, social, and commercial use cases. For this purpose, the prospective 5 th generation (5G) technology focuses on achieving ultra-reliable low latency communication (URLLC) services. TI applications require an extraordinary degree of reliability and latency. … Show more

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Cited by 83 publications
(29 citation statements)
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References 133 publications
(112 reference statements)
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“…5G introduced the Ultra-Reliable Low Latency Communications (URLLC) service to address the issues with low la-tency medium access [45] in a centralized or decentralized manner, with a variety of proposed physical layer [74] and mac layer [75] techniques. Despite the promise of these approaches, as well as 3GPP release 15 (including URLLC) being released in late 2017, roll out of these technologies into real world networks has been limited, and considerable research is ongoing as to the best implementation methods for 5G's technical goals [76].…”
Section: Cellular Networkmentioning
confidence: 99%
“…5G introduced the Ultra-Reliable Low Latency Communications (URLLC) service to address the issues with low la-tency medium access [45] in a centralized or decentralized manner, with a variety of proposed physical layer [74] and mac layer [75] techniques. Despite the promise of these approaches, as well as 3GPP release 15 (including URLLC) being released in late 2017, roll out of these technologies into real world networks has been limited, and considerable research is ongoing as to the best implementation methods for 5G's technical goals [76].…”
Section: Cellular Networkmentioning
confidence: 99%
“…Mesh network of routers Number of AR/VR user requesting 1 at a time RCR nodes in core network n = 9 Link delay 10 ms Routing decision MDP (A i ) Learning rate (α) 0.1, 0.5, 0.9 Discounted factor (γ) 0.1, 0.5, 0.9 Exploitation/exploration factor (ε) 0.5 Action space [1,5] State space [1,9] This section will evaluate the proposed ISO strategy in ICN systems for optimal routing path that lowers the E2E for haptic-driven AR/VR applications in TI. We computed the stretch as the performance metric for the routing path of the agent.…”
Section: Simulation Environment Matlab 2020a Network Topologymentioning
confidence: 99%
“…The 5G provides URLLC and eMBB services to users that improve quality of service (QoS), quality of tasks (QoT), and quality of experience (QoE) for TI applications [8]. Recently, the AR/VR applications with haptic feedback are getting more attention in 5G-enabled TI [9]. Moreover, the TI applications and the application specific requirements and characteristics are illustrated in Table 1.…”
Section: Introductionmentioning
confidence: 99%
“…It is already visible that 5G acts as an integrator for diverse applications and services. To this end, 5G networks utilize vehicular communications [5], device-to-device (D2D) communications [6], machine-to-machine (M2M) communications [7], mobile edge computing (MEC) [8], cloud computing [9] and internet of things (IoT) [10], in order to meet the needs for enhanced mobile broadband (eMBB), massive machine-type communications (mMTC) and ultra-reliablelow-latency-communications (URLLC) [11].…”
mentioning
confidence: 99%