2022
DOI: 10.1007/978-3-031-24709-5_14
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Usability and User Experience are not Enough: Gaps to Fill to Design for and Assess Well-Being and Engagement

Abstract: Well-being is a complex phenomenon that is deeply depends on the individuals themselves and includes subjective perception of the past, present and future experiences. Connecting with work adds a concrete dimension to that wellbeing that makes it possible to consider designing for well-being and assessing it. One key element related to well-being is engagement at work and gameful design is a mean to increase engagement. This position paper builds on the evolution of the field of HCI over the years to identify … Show more

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