2021
DOI: 10.2196/preprints.29964
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Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study (Preprint)

Abstract: BACKGROUND Games for health are a promising approach to health promotion. Their success depends on achieving both experiential (game) and instrumental (health) objectives. There is little to guide game for health (G4H) designers in integrating the science of behavior change with the art of game design. OBJECTIVE The aim of this study is to extend the Behaviour Change Wheel program planning mode… Show more

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