Assessing musical competencies is a complicated process. However, the implementation of ICT in the classroom has facilitated this task, helping the Music education teacher to collect data in real time to describe the level of musical content of the students and information to fill in the required official documents. In this study, different evaluation strategies in music education are analyzed, as well as the main characteristics of three digital platforms, Kahoot!, Plickers and Socrative, whose main potential lies in the generation of gamified evaluation tests and evaluation and qualification reports of the students required by the educational administrations. The work method has been the analysis of information, which has served to make an exhaustive description of these platforms with the aim of providing the teachers information and tools that enable them to use and implement ICT in the evaluation of musical content of the Primary Education curriculum. Finally, the conclusions related to the benefits and limitations of these digital tools when applied in the Music classroom are presented.