2022
DOI: 10.3390/jcm11195877
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Virtual Reality during Intrathecal Pump Refills in Children: A Case Series

Abstract: Virtual reality has proven to be an effective approach to decrease pain in acute settings, both in adults and children. The aim of this study is to evaluate whether virtual reality (VR) could reduce pain during an intrathecal pump refill procedure in children receiving intrathecal drug delivery, compared to a standard refill procedure. This is a three-arm crossover randomized controlled trial, evaluating the effect of VR on pain in children with cerebral palsy undergoing an intrathecal pump refill compared to … Show more

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Cited by 3 publications
(1 citation statement)
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“…As a non-pharmacological complementary, innovative technology such as virtual reality (VR) has recently been introduced in different departments to manage pain (in acute, chronic and experimental settings) [19][20][21][22][23]. VR is defined by a computerized system that creates a virtual environment where a person undergoes an immersive sensory experience with an enriched environment involving multiple augmented sensory feedbacks (auditory, visual, and tactile enriched VR environment) [24].…”
Section: Introductionmentioning
confidence: 99%
“…As a non-pharmacological complementary, innovative technology such as virtual reality (VR) has recently been introduced in different departments to manage pain (in acute, chronic and experimental settings) [19][20][21][22][23]. VR is defined by a computerized system that creates a virtual environment where a person undergoes an immersive sensory experience with an enriched environment involving multiple augmented sensory feedbacks (auditory, visual, and tactile enriched VR environment) [24].…”
Section: Introductionmentioning
confidence: 99%