2022
DOI: 10.1080/10447318.2022.2099399
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Virtual Reality in Museums: Does It Promote Visitor Enjoyment and Learning?

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Cited by 24 publications
(26 citation statements)
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“…The findings suggest that higher levels of satisfaction are associated with greater integration. Shahab et al (2022) investigated the impact of user satisfaction on the sense of presence in virtual environments. The study found that higher levels of user satisfaction were associated with a greater sense of presence, which can improve the integration between the user and the virtual experience.…”
Section: Findings Through the Analysis Ofmentioning
confidence: 99%
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“…The findings suggest that higher levels of satisfaction are associated with greater integration. Shahab et al (2022) investigated the impact of user satisfaction on the sense of presence in virtual environments. The study found that higher levels of user satisfaction were associated with a greater sense of presence, which can improve the integration between the user and the virtual experience.…”
Section: Findings Through the Analysis Ofmentioning
confidence: 99%
“…Numerous studies have examined the relationship between satisfaction and intention to use virtual experiences (Bekele et al, 2018) and have found that higher levels of satisfaction are positively associated with greater intention to use virtual experiences in the future (Hudson et al, 2019;Trunfio et al, 2022;Trunfio and Campana, 2020). For instance, Shahab et al (2022) investigated the impact of user satisfaction on the intention to use a virtual learning environment and found that higher levels of user satisfaction were associated with a greater intention to use the virtual learning environment in the future. Similarly, Errichiello et al (2019) studied the impact of user satisfaction on the intention to use virtual reality in the context of tourism and found that higher levels of user satisfaction were associated with a greater intention to use virtual reality in the future for exploring tourist destinations.…”
Section: Findings Through the Analysis Ofmentioning
confidence: 99%
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“…The use of VR applications in museums can promote entertainment and the learning of CH [10]. Although physical museums have established their educational role by definition [11] and satisfy this role through physical exhibitions, there is still room to extend this function to VR museums [12].…”
Section: Introductionmentioning
confidence: 99%