“…Scholar-generated wargames are best used to answer questions about human decision-making, either regarding rare events or topics where real-world data are difficult to obtain. Accordingly, existing research using scholar-generated games tends to answer questions about emerging technology and nuclear weapons (Jensen and Valeriano, 2019; Lin-Greenberg, 2020; Reddie et al, 2018; Schechter et al, 2021; Schneider, 2017; Schneider et al, 2021). However, wargames can also be useful for studying a range of IR topics, including group dynamics in foreign policy decision-making, the strength of norms in policymaking, the role of treaty commitments in decisions on the use of force, the development and utility of economic sanctions, perceptions of the comparative effectiveness of deterrence strategies, and the fidelity of crisis signaling.…”