2021 IEEE International Conference on Consumer Electronics (ICCE) 2021
DOI: 10.1109/icce50685.2021.9427653
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Web-Based Architecture for Broadcast and Broadband Content with Device Collaboration in a Local Network

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Cited by 3 publications
(3 citation statements)
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“…For broadband content, the operation was verified in all use cases between TVs, between smartphones, and between a TV and smartphone. Reference [15] reports an initial evaluation and overview of our prototype. In this paper, more detailed prototype architectures divided into broadcast and broadband contents are explained.…”
Section: Prototypementioning
confidence: 99%
“…For broadband content, the operation was verified in all use cases between TVs, between smartphones, and between a TV and smartphone. Reference [15] reports an initial evaluation and overview of our prototype. In this paper, more detailed prototype architectures divided into broadcast and broadband contents are explained.…”
Section: Prototypementioning
confidence: 99%
“…In the IoT-based media framework, we are aware of the W3C Web of Things (WoT) [10], which is based on Web technologies such as hypertext transfer protocol (HTTP) and WebSocket. In addition, we have proposed a common receiver architecture [2] that treats receivers as a Servient, as advocated in the W3C WoT. Usually, we use a TV in the living room to view content and a smartphone in bed.…”
Section: Related Workmentioning
confidence: 99%
“…Televisions and other smart devices can work together to deliver content over an integrated broadcast-broadband (IBB) system. Based on the presentation of content in collaboration with devices and the distribution of smart devices, we propose the concept of an IoT-based media framework [1], [2]. In this framework, we provide content experiences to users by leveraging user context, content information, and the environment.…”
Section: Introductionmentioning
confidence: 99%