2020
DOI: 10.3390/app10217859
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Web-Based Serious Games and Accessibility: A Systematic Literature Review

Abstract: Nowadays, serious games, called training or learning games, have been incorporated into teaching and learning processes. Due to the increase of their use, the need to guarantee their accessibility arises in order to include people with disabilities in the educational environments in an integral way. There are reviews of the literature on video games but not on web-based serious games. Serious games are different from the previous ones because their educational processes allow reinforcing learning. This literat… Show more

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Cited by 22 publications
(14 citation statements)
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“…2 (Liberati et al, 2009). This strategy was chosen due to the direction allows us to reduce potential bias, produce a good quality of the reports and meta-analysis, and may be adopted to all types of systematic reviews, not limited to clinical trials (Salvador-Ullauri et al, 2020). Additionally, PRISMA provides checklist items that lead us to analyze and synthesize the data collected systematically.…”
Section: Methodsmentioning
confidence: 99%
“…2 (Liberati et al, 2009). This strategy was chosen due to the direction allows us to reduce potential bias, produce a good quality of the reports and meta-analysis, and may be adopted to all types of systematic reviews, not limited to clinical trials (Salvador-Ullauri et al, 2020). Additionally, PRISMA provides checklist items that lead us to analyze and synthesize the data collected systematically.…”
Section: Methodsmentioning
confidence: 99%
“…From their paper, we could use metrics in the spirit of Commonality of feature (Comm), or Variability influence (VI). The metrics we use (1) either show the complexity of the initial FMs, i.e., variability in individual OS (Table 9), (2) or show variability among all OS, regarding each mechanism separately (Table 10). In this second case, we measure the logical relationships that a classical feature model (for all OS) should include and highlight (commonalities, binary implications, and mutex).…”
Section: Software Product Linesmentioning
confidence: 99%
“…Digital technologies provide many opportunities, including overcoming a disability and simplifying access to knowledge and services [1][2][3]. Several initiatives and laws, e.g., the Americans with Disabilities Act (https://adata.org/topic/technology-accessible, accessed on 1 September 2021), promote full participation of individuals to all areas of the society and reduction of discriminations, including the digital sector [4].…”
Section: Introductionmentioning
confidence: 99%
“…Jogos sérios acessíveis para web são analisados em [Salvador-Ullauri et al 2020]. Os autores destacam as propostas e estratégias para incorporar acessibilidade mais adotadas pelos desenvolvedores e pesquisadores de jogos sérios (como por exemplo diretrizes, requisitos, tecnologias assistivas, entre outros).…”
Section: Trabalhos Relacionadosunclassified