Abstract:In two-view geometry, camera models and motion types are used as key knowledge along with the image point correspondences in order to solve several key problems of 3D vision. Problems such as Structure-from-Motion (SfM) and camera self-calibration are tackled under the assumptions of a specific camera projection model and motion type. However, these key assumptions may not be always justified, i.e., we may often know neither the camera model nor the motion type beforehand. In that context, one can extract only… Show more
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