2018
DOI: 10.1016/j.tourman.2018.03.003
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When art meets tech: The role of augmented reality in enhancing museum experiences and purchase intentions

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Cited by 342 publications
(226 citation statements)
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References 67 publications
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“…Conversely, a video helps the recommender to dynamically take the decision maker's POV, so they no longer need to mentally shift perspectives to different viewpoints. This sense of presence in AR-enhanced environments provides customers with more contextual information, which facilitates controlled, sequential processing, as is required for written communication (He et al 2018). Dynamic POV sharing formats, thus, might complement a recommender's ability to communicate with text-only acts and still provide a sense of comfort.…”
Section: Hypotheses Developmentmentioning
confidence: 99%
“…Conversely, a video helps the recommender to dynamically take the decision maker's POV, so they no longer need to mentally shift perspectives to different viewpoints. This sense of presence in AR-enhanced environments provides customers with more contextual information, which facilitates controlled, sequential processing, as is required for written communication (He et al 2018). Dynamic POV sharing formats, thus, might complement a recommender's ability to communicate with text-only acts and still provide a sense of comfort.…”
Section: Hypotheses Developmentmentioning
confidence: 99%
“…AR offers the possibility to enhance real environments with virtual objects that can assist in different experiences. Examples of this are new ways to visit museums [8][9][10] and cultural and historical heritage sites [3,11,12]. The benefits of using AR are twofold.…”
Section: Related Workmentioning
confidence: 99%
“…Aitamurto (2018) presents a guide on the positive impact that AR has on users' emotional and intellectual connections to the art. He (2018) presents another study in which he examins the impact of AR design elements on visitor's tourism experience and willingness to pay more. Head-mounted display (HMD) are portable immersive systems offering promising opportunities to improve the user experience and interaction in CH field (Ferrari, 2017).…”
Section: State Of the Artmentioning
confidence: 99%