Virtual try-on system under arbitrary human poses has huge application potential, yet raises quite a lot of challenges, e.g. self-occlusions, heavy misalignment among diverse poses, and diverse clothes textures. Existing methods aim at fitting new clothes into a person can only transfer clothes on the fixed human pose, but still show unsatisfactory performances which often fail to preserve the identity, lose the texture details, and decrease the diversity of poses. In this paper, we make the first attempt towards multi-pose guided virtual try-on system, which enables transfer clothes on a person image under diverse poses. Given an input person image, a desired clothes image, and a desired pose, the proposed Multi-pose Guided Virtual Try-on Network (MG-VTON) can generate a new person image after fitting the desired clothes into the input image and manipulating human poses. Our MG-VTON is constructed in three stages: 1) a desired human parsing map of the target image is synthesized to match both the desired pose and the desired clothes shape; 2) a deep Warping Generative Adversarial Network (Warp-GAN) warps the desired clothes appearance into the synthesized human parsing map and alleviates the misalignment problem between the input human pose and desired human pose; 3) a refinement render utilizing multi-pose composition masks recovers the texture details of clothes and removes some artifacts. Extensive experiments on well-known datasets and our newly collected largest virtual try-on benchmark demonstrate that our MG-VTON significantly outperforms all state-of-the-art methods both qualitatively and quantitatively with promising multipose virtual try-on performances.
Pre-trained models for programming language have achieved dramatic empirical improvements on a variety of code-related tasks such as code search, code completion, code summarization, etc. However, existing pre-trained models regard a code snippet as a sequence of tokens, while ignoring the inherent structure of code, which provides crucial code semantics and would enhance the code understanding process. We present GraphCodeBERT, a pre-trained model for programming language that considers the inherent structure of code. Instead of taking syntacticlevel structure of code like abstract syntax tree (AST), we use data flow in the pre-training stage, which is a semantic-level structure of code that encodes the relation of "where-the-value-comes-from" between variables. Such a semantic-level structure is neat and does not bring an unnecessarily deep hierarchy of AST, the property of which makes the model more efficient. We develop GraphCodeBERT based on Transformer. In addition to using the task of masked language modeling, we introduce two structure-aware pre-training tasks. One is to predict code structure edges, and the other is to align representations between source code and code structure. We implement the model in an efficient way with a graph-guided masked attention function to incorporate the code structure. We evaluate our model on four tasks, including code search, clone detection, code translation, and code refinement. Results show that code structure and newly introduced pre-training tasks can improve GraphCodeBERT and achieves state-of-the-art performance on the four downstream tasks. We further show that the model prefers structure-level attentions over token-level attentions in the task of code search.
Recently a few systems for automatically solving math word problems have reported promising results. However, the datasets used for evaluation have limitations in both scale and diversity. In this paper, we build a large-scale dataset which is more than 9 times the size of previous ones, and contains many more problem types. Problems in the dataset are semiautomatically obtained from community question-answering (CQA) web pages. A ranking SVM model is trained to automatically extract problem answers from the answer text provided by CQA users, which significantly reduces human annotation cost. Experiments conducted on the new dataset lead to interesting and surprising results.
Fact checking is a challenging task because verifying the truthfulness of a claim requires reasoning about multiple retrievable evidence. In this work, we present a method suitable for reasoning about the semantic-level structure of evidence. Unlike most previous works, which typically represent evidence sentences with either string concatenation or fusing the features of isolated evidence sentences, our approach operates on rich semantic structures of evidence obtained by semantic role labeling. We propose two mechanisms to exploit the structure of evidence while leveraging the advances of pre-trained models like BERT, GPT or XLNet. Specifically, using XLNet as the backbone, we first utilize the graph structure to re-define the relative distances of words, with the intuition that semantically related words should have short distances. Then, we adopt graph convolutional network and graph attention network to propagate and aggregate information from neighboring nodes on the graph. We evaluate our system on FEVER, a benchmark dataset for fact checking, and find that rich structural information is helpful and both our graph-based mechanisms improve the accuracy. Our model is the state-of-the-art system in terms of both official evaluation metrics, namely claim verification accuracy and FEVER score.
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