2023
DOI: 10.3390/heritage6080310
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3D Data Integration for Web Fruition of Underground Archaeological Sites: A Web Navigation System for the Hypogeum of Crispia salvia (Marsala, Italy)

Abstract: The diffuse data fruition of archaeological hypogeum sites still represents a challenge due to their limited accessibility and their preservation and maintenance issues. This implies that the fruition of these peculiar archaeological sites is often possible through digital reconstructions and interactive web navigation systems. The survey methodologies based on terrestrial laser scanning and photogrammetry allow making accurate and detailed digital reconstructions of these sites that are useful for virtual fru… Show more

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Cited by 4 publications
(1 citation statement)
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“…Moreover, web-based VR solutions break the barrier of adopting expensive dedicated equipment (e.g., VR headsets, handheld controllers) or costly specialized software, since the widespread diffusion of Web Graphic Libraries (WebGL) [31,32]. WebGL marked a significant shift, departing from the use of proprietary tools and plugins thanks to their ability to build interactive 3D and 2D graphics within web browsers, allowing for hardware-accelerated rendering of graphics and making possible to easily develop VR scenes through JavaScript toolkits (e.g., CesiumJS, ThreeJS, BabylonJS, PotreeJS) [33][34][35]. The use of such open-source tools also allows many different approaches to the customisation of web applications, including the choice of 2D or 3D geometries, as well as text, images, video and other multimedia sources, ensuring not only the accuracy of the representation of the site, but also its playability with interactive functionalities that provide more immersive virtual experiences [31,36,37].…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, web-based VR solutions break the barrier of adopting expensive dedicated equipment (e.g., VR headsets, handheld controllers) or costly specialized software, since the widespread diffusion of Web Graphic Libraries (WebGL) [31,32]. WebGL marked a significant shift, departing from the use of proprietary tools and plugins thanks to their ability to build interactive 3D and 2D graphics within web browsers, allowing for hardware-accelerated rendering of graphics and making possible to easily develop VR scenes through JavaScript toolkits (e.g., CesiumJS, ThreeJS, BabylonJS, PotreeJS) [33][34][35]. The use of such open-source tools also allows many different approaches to the customisation of web applications, including the choice of 2D or 3D geometries, as well as text, images, video and other multimedia sources, ensuring not only the accuracy of the representation of the site, but also its playability with interactive functionalities that provide more immersive virtual experiences [31,36,37].…”
Section: Introductionmentioning
confidence: 99%