2009 Seventh International Workshop on Content-Based Multimedia Indexing 2009
DOI: 10.1109/cbmi.2009.29
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3D Object Detection and Viewpoint Selection in Sketch Images Using Local Patch-Based Zernike Moments

Abstract: In this paper we present a new approach to detect and recognize 3D models in 2D storyboards which have been drawn during the production process of animated cartoons. Our method is robust to occlusion, scale and rotation. The lack of texture and color makes it difficult to extract local features of the target object from the sketched storyboard. Therefore the existing approaches using local descriptors like interest points can fail in such images. We propose a new framework which combines patch-based Zernike de… Show more

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Cited by 6 publications
(7 citation statements)
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“…(3) Compu ting fusion dissimilarity distance. First, we normal ize each row of the dissimilarity distance matrices resulting from different features, where cf (i,j ) and rf (i,j ) are the pre normalized and normalized dis tances between model i and model j respectively, while maX; and min; are the maximum and minimum distances in the ith row.…”
Section: E(r'qk)mentioning
confidence: 99%
See 1 more Smart Citation
“…(3) Compu ting fusion dissimilarity distance. First, we normal ize each row of the dissimilarity distance matrices resulting from different features, where cf (i,j ) and rf (i,j ) are the pre normalized and normalized dis tances between model i and model j respectively, while maX; and min; are the maximum and minimum distances in the ith row.…”
Section: E(r'qk)mentioning
confidence: 99%
“…gap between the 2D queJY sketches and the 3D models, and because user sketches may vary widely in sketching style and level of detail, as well. It has many applications, including sketch based modeling and recognition, and sketch based 3D ani mation [3).…”
Section: Introductionmentioning
confidence: 99%
“…This intuitive and conve nient scheme is easy for users to learn and use to search for 3D models. It is also popular and important for related applications such as sketch based modeling and recognition, as well as 3D animation production via 3D reconstruction of a scene of 2D storyboard [3].…”
Section: Introductionmentioning
confidence: 99%
“…Sketch-based 3D model retrieval in the context of a 2D sketch image of a scene, such as a 2D storyboard, is very important for the 3D scene reconstruction from a 2D sketch, which is usually a fundamental step for 3D animation production guided by 2D storyboards [174]. This is mainly because sketches are more human-friendly and people are more accustomed to "sketch" their ideas using a set of sketches.…”
Section: Scene Sketch-based 3d Model Retrievalmentioning
confidence: 99%
“…Proper 3D models are retrieved from available 3D databases to build a 3D scene [174] while keeping the context information in the original 2D scene consistent.…”
Section: Scene Sketch-based 3d Model Retrievalmentioning
confidence: 99%