2013 IEEE International Conference on Acoustics, Speech and Signal Processing 2013
DOI: 10.1109/icassp.2013.6637658
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3D soundfield reproduction using higher order loudspeakers

Abstract: Three dimensional surround sound reproduction over large areas is a prevailing challenge due to the enormous numbers of loudspeakers required. In this paper, we propose an array of higher order loudspeakers which provide a mode matching solution to the problem based on 3D wavefield translation. It is shown that for a given bandwidth, the use of L th order sources significantly brings down the minimum loudspeaker requirement by a factor of 1/(L + 1)2 . Furthermore, the array is shown to be capable of exterior f… Show more

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Cited by 20 publications
(14 citation statements)
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“…1(b), extrapolation of the noise field is required since the RMAs are placed at local origins, which have certain distances to the global origin. In the literature, at least the same number of microphones are required in local origins as in the global origin to reproduce the same sound field in theory [37], [38]. In fact, a much larger number of microphones are required for the precise reproduction of the ROI when the distances between the local origins and the global origin are large.…”
Section: Preliminaries and Problem Statementmentioning
confidence: 99%
“…1(b), extrapolation of the noise field is required since the RMAs are placed at local origins, which have certain distances to the global origin. In the literature, at least the same number of microphones are required in local origins as in the global origin to reproduce the same sound field in theory [37], [38]. In fact, a much larger number of microphones are required for the precise reproduction of the ROI when the distances between the local origins and the global origin are large.…”
Section: Preliminaries and Problem Statementmentioning
confidence: 99%
“…An alternate approach for achieving robust loudspeaker arrays was recently introduced in [34] for 2D soundfields, and in [35] for 3D soundfields where the conventional circular/spherical arrays of monopole loudspeakers were replaced by those of higher order loudspeakers. A 3D higher order loudspeaker of order D is capable of producing polar responses up to the D th order.…”
Section: A Synthesis Of a Unit Amplitude Outgoing Mode Originated Frmentioning
confidence: 99%
“…Since the practical implementation of higher order loudspeakers are still in the design stage, the above approach is not used in this paper. However, the reader is encouraged to refer to [34], [35] for a detailed description of the array processing involved with sound rendering using higher order loudspeakers. 7 The 2−norm condition number of a matrix T is defined by κ 2 (T ) = T 2 · T † 2 and for a well conditioned matrix, it will be close to 1.…”
Section: A Synthesis Of a Unit Amplitude Outgoing Mode Originated Frmentioning
confidence: 99%
“…Traditional Ambisonics approach, which is based on spherical harmonics function and limited to four channels, has been extended to higher orders enabling use of unlimited loudspeakers in an arbitrary placement providing high spatial resolution as well as increasing the size of sweep spot. There are different variants of the higher order Ambisonics (HOA) [27][28][29][30][31] exist in the literature. There also have been recent advancements in spherical harmonics based sound field for 2D and 3D…”
Section: Spatial Audio Overviewmentioning
confidence: 99%
“…Binaural technology, which is also widely used for private listening over headphones, suffers from the problem of in-head localization and front-back confusions if non-individualized HRIRs and headphone equalization is used for the auralization. There are three main multichannel loudspeakers based sound field techniques, namely, vector base amplitude panning (VBAP)[15], higher order ambisonics (HOA)[27][28][29][30][31]106], and wave field synthesis (WFS)[88,97]. VBAP is a means for virtual source positioning in any direction using multiple loudspeakers in 3D plane.…”
mentioning
confidence: 99%