Human Computer Interaction 2008
DOI: 10.5772/6297
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3D User Interfaces for Collaborative Work

Abstract: Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 20 years. However, there is a rising demand on 3D applications dealing with complex datasets, which exceeds the possibilities provided by traditional devices or two-dimensional display. For these domains more immersive and intuitive interfaces are required. But in order to get the users' acceptance, technology-driven solutions that require inconvenient instrumentat… Show more

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Cited by 5 publications
(1 citation statement)
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“…Adding gesture tracking devices for the easier interaction with the displayed 3D models is easily done only increasing the response time as in [5]. In October 2010, Theo Armour described in his article named "The Brain of Richard App" [6] a solution that uses Three.js in order to display the converted slices of a MRI scan and recombine those in a 3D model viewable inside a web browser.…”
Section: Introductionmentioning
confidence: 99%
“…Adding gesture tracking devices for the easier interaction with the displayed 3D models is easily done only increasing the response time as in [5]. In October 2010, Theo Armour described in his article named "The Brain of Richard App" [6] a solution that uses Three.js in order to display the converted slices of a MRI scan and recombine those in a 3D model viewable inside a web browser.…”
Section: Introductionmentioning
confidence: 99%